Demo version, still in progress (may contain some bugs (^_^) ), may work better on Chrome!
Controls : Z Q S D or directional arrows ← ↑ ↓ →, space for shooting & HOLD - shift to switch to rage mode.
KeyNumber 1 → 6 to switch weapon mode.
Click Me to make me disapear!!!! (or wherever you want^^).
Version 2.1.1 : 2017/10/12
- Added several basic enemy ship models.
- Added own shield animation based on current value.
- Changed own ship shield model.
- Changed ice shock porjectile's model.
- Balanced enemy ship life & shield based on their models.
- Added life count in in-game bar interface.
- Fixed Collison bugs.
Version 2.1.0 : 2017/10/11
- ajusted game's area, previous 768 * 660 to 960 *720 (4/3) now.
- Updated number of waves per level and number of mobs per wave.
- Upped Bosses base Hp & Shield.
- Balanced weapons damage.
- Add Rage feature (change weapon projectils color and boost its effect).
- Added Elite (sprite may change).
- Added 6th weapon, 7th still locked.
- Fixed RnG bugs.
- Fixed Collison bugs.
Version 1.3.2 : 2014/05/27
- Added more bullet pattern for bosses (and more will come!).
- Changed user bar's and integrated em into the game area for more visiblity and controls of their own health conditions!, the weapon you're currently using.
- Added some kind of a rage bar(third red one) i don't fucking know how i will use it but! w.e it's cool!.
Version 1.3.1 : 2014/05/25
- Added DPS (damage per second) to the UI.
- Re-ajusted weapons damage, attack speed, pattern, critical rate & damage.
- Changed the position of the Boss's life & shield's bar, casual enemies spawn.
- Re-ajusted Boss's life & shield
Before : average 25 sec with the good weapon
Now : 50 sec with the good weapon.
- Added efficiency/resistance of some weapon against Boss.
Version 1.3.0 : 2014/05/23
- Re-ajusted UI, on left with major informations.
- Design layout entierly redesigned, added title, banner.
- Controls and patch notes are showed when you get in there!. (better to see huhu?^^)
Version 1.2.1 : 2014/05/20
- ajusted UI, right => principal game informations, left => relative informations, frame, max combo, slayed enemies.
Version 1.2.0 : 2014/05/18
- ajusted game's area, previous 768 * 640 to 768 *660 now.
- added 1 level, max level's 6, 1 more boss.
- fixed collision detection algorithm.
- ship blaster for movement.
- ajusted weapons damage, weapon 2's skin.
- fixed boss's direction, weapon's skin, damage and shoot pattern.
Version X :
- Several Boss's bullet pattern & phases.
- High score panel.
- Special weapon (6).
- More levels/ implementation of world system/ bonus stage / new bonus items and weapons skins.
- Tablet gamepad instead of keys.
- New differents shoot pattern for bosses.
- Interface modifications. (in progress !)